game["allies"] = "american";
game["axis"] = "german";
game["attackers"] = "allies";
game["defenders"] = "axis";
maps\mp\pályanév_fx::main();
main()
{
precacheFX();
spawnWorldFX();
}
precacheFX()
{
level._effect["tank"] = loadfx("fx/explosions/explosion1_nolight.efx");
}
spawnWorldFX()
{
}
level._effect["tank"] = loadfx("fx/explosions/explosion1_nolight.efx");